There is a lot of preamble and setting up, but ultimately Chade convinces Fitz that he needs to come back to Bucktown and continue his career and destiny. The bigger plot of The Fool is expanded upon and we learn that he is some kind of destiny manipulator and that he has an antagonist who was maybe involved with the Redship Raiders. The catalyst that brings Fitz back is the disappearance of the prince. The Fool, Fitz and a hunstwoman head out to a neighbouring county whose queen had given the prince a hunting cat to which it seems the boy became witted. This adventure is pretty straightforward for a Robin Hobb novel, basically a long chase and eventual ambush. I enjoyed it, except for a part that again felt forced and false where they capture one of the bad guys, who was left as a rear guard and is clearly a teenager way out of his depth. Fitz all of a sudden decides he has to torture him. The character motivation here was his loyalty to the Farseer line but there were just so many other ways for him to find out what he needed (and he didn't really even need to find out that much). It just seemed like fake conflict and just out of character.
Fortunately, this was short-lived and the climax is quite exciting (including a teleporting interlude to the beach of mementoes from the Liveship Traders trilogy hinting at greater connects between these two narratives). Surprisingly, this book actually has a solid denouement where Fitz gets some reward and love for his efforts. Despite some nitpicks, this was a great start to the next trilogy and I look forward to seeing Fitz's next challenges as the new Chade.
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